La storia di Marie e del suo cuore digitale ci parla delle nuove frontiere di hacker e makers

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(originally created and posted on CheFuturo)

“Oggi sono qui per parlarvi di un tema che mi sta molto a cuore. Porto con me un dispositivo medico, un pacemaker che genera ogni singolo battito del mio cuore. E come posso fidarmi del mio stesso cuore quando è controllato da una macchina che gira su codice proprietario e senza alcuna trasparenza?”

Così ha iniziato il suo intervento Marie, al 32esimo Chaos Communication Congress che da più di 30 anni, nella settimana tra Natale e Capodanno, ospita una serie di interventi sul tema della sicurezza, crittografia e libertà di parola in rete e accoglie circa 13 mila persone per 3 intensi giorni fatti di scambio di conoscenze, esperimenti, sessioni di studio, hacking di qualsiasi cosa.

LA STORIA DI MARIE E DEL SUO CUORE DIGITALE

La storia di Marie inizia 4 anni fa quando il suo cuore ha iniziato a battere troppo lentamente ed in emergenza le è stato impiantato un pacemaker, come accade a circa 600 mila persone ogni anno nel mondo. Visto il suo background e la sua attitudine ad indagare dispositivi tecnologici ha sentito l’esigenza di capire come funzionasse ciò che la stava tenendo in vita.

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Top talks at Chaos Communication Congress 2015 #32c3

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Chaos Communication Congress has been organised by the Chaos Computer Club (CCC) since 1981 mainly on the topics of Computer Security, Cryptography, Freedom of Speech, Hacktivism. CCC is the largest association of hackers in Europe, the type of hackers believing in openness, sharing, decentralization, free access to computers and world improvement.

Thanks to invitation from Edgeryders and willing to spend some time with them as a warm-up for Opencare project, I attended the Congress for the first time. Costantino and me used to spend the days after Christmas watching the streaming, but it was really worth it to attend it live!

4 Halls with 4 streams of talks from 11.30am to 2.00am in the night made it impossible to follow  them all, plus a lot of self-organized sessions where you could meet working groups and new projects. We also had the chance to meet with Mario Behling, part of the software team of Ayab project, who organized a Knithack meeting during the congress.

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Make it sharable – Bits of my talk at Interactivos 2015

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At the beginning of December 2015 I was in Madrid for “Objects in common” seminar session at Medialab Prado. Here’s the summary of my talk and below the slides:

Open source projects are focused on involving a community of users and engaging them in different ways. It’s not only a matter of uploading a file, or some code. The process of sharing is a complex effort of internal and external communication: it’s about understanding the immaterial value that can be exchanged among the people participating but also the limits and obstacles you encounter on your path of growth.

In the last 10 years, the debate around open source has been growing in unexpected areas of the socalled “creative industries”. From software, code and computer’s operating systems (like Linux), open source moved to content creation, knowledge, art, journalism, photography, music.

Thanks to the power of the web and the accessibility of personal computers and mobile phones connected to it, it became easier to share and re-distribute immaterial culture at zero cost.

Later on, practices related to open source software, moved to hardware.

Open design and digital fabrication are showing us new ways for designing and producing things. But it’s not only a matter of searching for something new.
We have also a different problem. Traditional ways of producing objects and devices is often limiting innovation. Old monopolies are creating barriers for real innovation to happen.The same word “Innovation” is not a straightforward word, it has a different meaning depending on who’s saying it.

Innovation for most of the mainstream and powerful companies is about something better than their competitors or better than the previous version of their product. Innovation for me and for you and many other around us is about creating a product or a project disrupting the way a specific service or object has been traditionally conceived.
For example millions of tonnes of e-waste are generated by our devices which are generally difficult to upgrade, fix or repurpose, how come there’s not a yet a totally upgradable device? We have all the knowledge to build such a device.

In the domain of open source technology, novel paradigms emerge in which customization is combined with personal fabrication, product development is expanded by users’ co-design, open licenses replace the traditional patents system.

Many creators and innovators are assuming that the impact of those paradigms activate opportunities for developing new design approaches that consider products as platforms calling people to participation and activation.

Open source artifacts: what are they? They are objects and projects users can modify or build upon thanks to an ecosystem of shared documentation, services and licenses.

Because openness and commons are about sharing. Sharing is about communication and the ability to be found by who’s got the need you are fulfilling.
Communication is about care. Care is about allowing people to step-in easily and step-up properly without the need of becoming specialists.

Slides on Slideshare

The Culture Dress – Experiments during Makers in Residence

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“The Culture Dress” series is a collaboration between media artist Afroditi Psarra and architect Dafni Papadopoulou that aims to combine electronic handicrafts with parametric design and digital fabrication on an ongoing research on wearables.

The project was developed during the Maker-In-Residence program at WeMake, Milan´s Makerspace that I’m curating. Dafni and Afroditi spent with us two weeks in our guest-room at the second floor of the makerspace. I’ve been following the work of Afroditi for a couple of years and it was great to have her with us, meet with Dafni and make our community know about their practise.
Explore more pics and other documentation:
wemake.cc/mir/

 

Participate to Reshape15 – Wearable Technology Competition

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I was invited to be part of the Jury to evaluate the submissions for the Wearable Technology Competition together with Ronen Kadushin, Alessio Erioli, Anastasia Pistofidou, Elizabeth E. Fraguada, Niccolò Casas, Martìn Rodriguez Montoya. Read the brief and get ready to participate (submissions deadline 31st May 2015)


 

Reshape focuses on the definition of this language, proposing a new challenge to makers and designers: RESHAPE15 | wearable technology competition.

Proposals will focus on the possibilities of wearable technology without any design limitation. Once again Reshape leaves to designers freedom and responsibility of their own choices. Nonetheless, all submissions must reflect the mission of Reshape: merging ideas with fabrication processes and market viabilities. Fabrication strategies must be clear and reasonable, demonstrating a real control of the production process.

The distributed network of fabrication of Reshape includes Fab Labs and Maker Space, all equipped with digital fabrication machines such as laser cutters, 3d printers, milling machines and robotic arms. Entries are required to rely on those machines as main tools for the fabrication process. Assembly method and production costs will also be taken into consideration in the evaluation process. All winning proposals will be awarded according to the prize pool.

In addition to the economical prize, Reshape offers a unique e-commerce platform * where the best design proposals will be presented and launched into the market. Designers will have then the possibility to sell their own products promoting their design on the international platform of Reshape.


 

Reshape is a digital competition; hard copies of the proposals will not be accepted. Please notice the exact requirements below:

  • The official language of the competition is English. Any other language will not be accepted.
  • The registration fee is 50,00 €
  • Participants could be groups or individuals.
  • Entry identification code (which is generated during the registration) must be placed in the upper right corner of each A3 board, with required dimensions of 40 x 10 mm. No other form of identification is allowed.
  • Each submission should include:
  1. A3 boards in landscape format. Do not exceed 3 presentation boards. Each board should be a vectorial (not raster) pdf file of 150 dpi and RGB color mode. All the boards should be combined in one single pdf file (maximum 25MB) named as: “Reshape15_Identification code_ title of the project”. Each team has to use its own identification code (which is generated during the registration) and title of its project.
  2. A description of approximately 500 words has to be delivered separately in a word document.
  3. A physical prototype must be documented with pictures in one or more of the submission boards.
  4. A video of maximum duration of one minute has to be included. The video should be one mp4 file, maximum 25 MB.
  • Each entry (pdf, word document, video) should be submitted online to competition@youreshape.com in a .zip or .rar format named as “Reshape15_Identification code_ title of the project”.
  • All entries must be submitted via email on/or before midnight (23:59) May 31st, 2015 Barcelona Time (UTC/GMT +1 hour).

Disqualification of entries may occur if the guidelines are not met.

TIMELINE

  • 15th of January – 31st May 2015_ Online registration and submission period
  • 15th of January – 30st April 2015_ Questions and answers available online at competition@youreshape.com
  • 31st of May 2015_ submissions deadline 23:59 (UTC/GMT +1 hour)
  • 1st of June-30th of June 2015_ Evaluation of projects
  • 6th of July_ Announcement of prizes
  • To be scheduled_ Awarding ceremony and final exhibition (*)

*the exact date and place will be published on http://www.youreshape.com

EVALUATION

All projects will be evaluated on a scale from 1 to 10 according to the following categories:

1_ CONCEPT IDEA

Will be given significant attention to those projects that reconsider the idea of conventional contemporary clothing in an inventive and experimental way, reconsidering interconnections between users, environment and data.

2_FABRICABILITY

The design approach must present a clear fabrication strategy relying design solutions to digital fabrication tools available in a Fab Lab or Maker Space, as Reshape target is to merge both DESIGNING and MAKING.

3_ MARKET VIABILITY

It is crucial to consider design and fabrication solutions economically feasible, giving a reasonable estimation for the overall design proposal and its marketability.

The Journal of Design Strategies on Alternative Fashion Systems

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Pascale Gatzen and Otto von Busch  are the Guest Editors of The Journal of Design Strategies Volume 7  titled Alternative Fashion Systems and containing the edited transcript of the presentation I gave at Parsons 3 years ago: “From Open Source Branding to Collaborative Clothing”. The following article is the letter from the editors, opening the Volume: Continue reading